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Chess Club Program

Playing chess offers numerous cognitive and personal benefits. It enhances intelligence, memory, and problem-solving skills while promoting strategic thinking and creativity. Additionally, chess can improve focus, patience, and resilience, and even positively impact mental health by potentially reducing symptoms of ADHD and promoting relaxation. 

Image by Randy Fath

Chess Club @ Public Library

​Host/Instructor: Emily
Free Drop-In Program - 14 Sessions
No Registration Required
September 12th - June 12th
11:00 a.m - 12:00 p.m
Recommended Age: 6-14+

Chess is a two-player strategy game played on an 8x8 checkered board. Each player starts with 16 pieces: one king, one queen, two rooks, two bishops, two knights, and eight pawns. The objective is to checkmate the opponent's king, which means putting the king in a position where it is under attack (in "check") and has no legal moves to escape the attack. 

Program Dates 

Friday, September 12th, 2025 @ Bendale Branch Library 

Friday, October 3rd, 2025 @ Bendale Branch Library

Friday, October 24th, 2025 @ Bendale Branch Library - Community Room (lower level)

Friday, November 14th, 2025 @ TBD

Friday, December 5th, 2025 @ TBD

Friday, December 26th, 2025 @ TBD

Friday, January 16th, 2026 @ TBD

Friday, February 6th, 2026 @ TBD

Friday, February 27th, 2026 @ TBD

Friday, March 20th, 2026 @ TBD

Friday, April 10th, 2026 @ TBD

Friday, May 1st, 2026 @ TBD

Friday, May 22nd, 2026 @ TBD

Friday, June 12th, 2026 @ TBD

Chess Game Rules

Piece Movement:
King: Moves one square in any direction (horizontally, vertically, or diagonally). 
Queen: Moves any number of squares in a straight line (horizontally, vertically, or diagonally). 
Rook: Moves any number of squares horizontally or vertically. 
Bishop: Moves any number of squares diagonally. 
Knight: Moves in an "L" shape: two squares in one direction (horizontally or vertically) and then one square perpendicularly. Knights are unique in that they can "jump" over other pieces. 
Pawn: Moves one square forward, or two squares on its first move. Captures diagonally one square forward. Pawns can also be promoted to other pieces (excluding the king) when they reach the opposite end of the board. 


Special Rules:
Castling: A special move involving the king and one rook, allowing them to move simultaneously under specific circumstances.
En Passant: A special pawn capture that can occur under specific conditions when an opponent's pawn moves two squares forward from its starting position.
Promotion: When a pawn reaches the opposite end of the board, it can be promoted to any other piece (except a king).
Check: When a king is under attack.
Checkmate: When the king is under attack and there is no way to escape the attack.
Draw: A game can end in a draw in several ways, including stalemate (where one player has no legal moves but is not in check), agreement between players, or by applying certain draw rules (like the 50-move rule). 

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